Sunday, January 14, 2018

Progress update #8 - Charity stream is over!


Another progress update! The mod development stream last 21 hours (instead of 24 because i was way too tired to work on satsuma assembling :D).  Thanks to everyone for viewing and donating - we managed to collect 355,48€ and all of this money was donated to donated to The Great Orchestra of Christmas Charity. Thank you again!

I spend something around 18 hours on the stream working on the mod - it was definitely the longest session I had with MSCMP code ever. What changed?

  • Pickupables spawning sync.
  • Support for debugging via Visual Studio.
  • Pickupables destroying sync.
  • Pickupable teleport sync. (to garbage for example)
  • Time and day sync.
  • Disable saving and loading game for players. (host save is being used)
  • Loading screen when joining session.

Detailed changes:

Now it's time to take some rest! :D

Thank you for your continuous support!

Friday, January 12, 2018

Development charity 24h stream!

Hello everyone!

It's time for another development stream - this time it will be special! We will stream development of the mod for 24 hours with enabled donations which will be later donated to The Great Orchestra of Christmas Charity.

Stream starts tomorrow (13.01.2018) at 12:00 CET, during the stream on official mod discord in StreamPublic voice channel you will be able to talk with developers of the mod. Stream will be available here:

Let's show the magic of modding communities, spread the word and let everyone know something like that will happen!
Thank you!

Wednesday, January 3, 2018

Let's make multiplayer together!


So it's my birthday! Yay! I'm one year older and I think it's time to make some adult decisions. As I'm totally overloaded with work life it's time to say that the development would definitely take longer than I expected at the beginning of the project (I know, it's nothing new - estimations at such early stages are always (very) far from the truth). Anyways don't be sad! I will definitely keep working on the project, but! Also the project is now open source! You can grab source code and develop from this link

Remember that this version is pre-alpha and it's not playable. You will definitely expect crashes and other bugs. I don't care about any bug reports at this stage so you just have to live with them.

What features does it have:

  • Sessions
    • When you continue/start new game session starts. (you can invite players via steam friends list)
    • You can join any player hosting session when you are in main menu and click JOIN in the steam friends list.
  • On foot sync
    • Walking
    • Running
    • Jumping
    • Pickupables grabbing (crashy and buggy - still work in progress)
  • Vehicles sync (WIP)
    • Position & rotation
I will try to post TODO list ASAP and update documentation for contributors.

Have fun!